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  • Vesporigo
    aktív tag

    Január 16:

    Project T Update / Community Feedback!

    We cannot stress enough how grateful we are for the patience shown by the community and the continued support post our rough launch!

    We wanted to post a progress WIP update to show that we are not only listening to community feedback, but we're taking action on it.

    To Start GUI:
    Gui arguably was the most significant turn off for players and ex-players. To fix this, we stripped our old GUI down and remastered it to be more friendly and to decrease the number of clicks it took to get to what you want. We also increased the amount of visible information given to the player. A great deal of this information was not shown out of simplicity however that was obviously a mistake post review of community feedback.

    Attached is a WIP meaning Work In Progress image of our current HUD, meaning it could change pending some final changes and feedback! We heard your guy's complaints on the original hud, and hopefully, you guys can see were making drastic changes.

    Another drastic change other than the GUI that we talked about was visitors. We've decided that going for a more low poly route than something hyper-realistic would play more into what the game is about! Attached below are the first 20 people were going to implement to replace our janky original models. We have also replaced the gangster walk with something more lifelike and engaging. Again this shot to the top of our list of improvements due to community feedback thanks to you!

    Finally, we decided to take a good hard look at our AI which needed a great deal of love and attention. Not only have we looked at ways to improve/end the bloodthirsty herbivores but we have looked into adding eating from trees and bushes to provide a more lifelike experience for AI. Attached is a little clip of just that happening excuse the death animation at the start! This is combined with our new outlook on feeding animals both herbivore and carnivore as we are ALSO adding lowpoly feeder animals to make better creating carnivore habitats engaging and fun! We are currently looking at adding a Cow/Goat combo and testing to see how those two first animals are used and if there are any bugs involved.

    The quality of life improvements will be followed by significant bug fixes to the Blueprint system causing massive amounts of lag and adding additional setting to the settings menu to allow for more tinkering with your computer to better run/showcase the game!

    Our next major update will be focused more on the game and adding in any additional features core to the gameplay and is titled Operation Jericho! We are actively seeking to improve the game and constantly looking get more feedback on what we can improve and change!

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