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  • Maxxy10

    addikt

    # **🛠️ PATCH 01.000.200 ⚙️**
    **🌎 Overview**
    This update includes
    * Balance changes to missions, stratagems, weapons, enemies and Helldivers.
    * General fixes and stability improvements.

    **📍 Gameplay**
    Planetary Hazard additions
    * Blizzards
    * Sandstorms

    **⚖️ Balancing**
    **Missions**
    * Retrieve Essential Personnel
    🔹 Moved the enemy spawn points further away from the objective to give players a fairer chance of defending the location.
    🔹 There are fewer civilians required to complete the mission on higher difficulties.
    * Destroy Command Bunkers
    🔹 Now has more objective locations, the mission was too easy before compared to other missions.
    🔹 It can now appear in operations from difficulty 5.
    * Halved the negative effect of operation modifiers that increase stratagem cooldowns or call in times.

    **Primary, Secondary, & Support Weapons**
    * Arc Thrower: fixed charging inconsistencies; it will now always take 1s to charge a shot.
    * Arc Thrower: reduced distance from 50m to 35m.
    * Arc Thrower: increased stagger force.
    * Guard Dog: now restores full ammo from supply boxes.
    * Anti-Materiel Rifle: damage increased by 30%.
    * Breaker Incendiary: damage per bullet increased from 15 per bullet to 20 per bullet.
    * Fire damage per tick increased by 50% (from all sources).
    * Liberator Penetrator: now has a full auto mode.
    * Dominator: increased damage from 200 to 300.
    * Dominator: increased stagger.
    * Diligence Counter Sniper: increased armor penetration from light to medium.
    * Slugger: reduced stagger.
    * Slugger: reduced damage from 280 to 250.
    * Slugger: reduced demolition force.
    * Slugger: fixed armor penetration tag in the menu.
    * Slugger, Liberator Concussive, Senator: fixed incorrect armor penetration tags in the menu.
    * Recoilless Rifle: increased the number of rockets you restore from supply boxes from 2 to 3.
    * Spear: increased the number of missiles you restore from supply boxes from 1 to 2.
    * Heavy Machine Gun: the highest fire rate mode reduced from 1200 rpm to a more moderate 950

    **Stratagems**
    * Patriot Exosuit: rockets will now penetrate armor only on direct hit.

    **Enemies**
    * Balancing adjustments have been made to
    🔹 Chargers normal melee attack now does less damage against Exosuits.
    🔹 Bile Spewer and Nursing Spewer do less damage with their puke.
    🔹 The Bile Titan can no longer be stunned.
    🔹 Shriekers no longer create bug breaches.
    🔹 Shriekers hitting you while they are dead now does significantly less damage.

    **Helldiver**
    * Balancing adjustments have been made to
    🔹 Heavy and medium armor protects better and you now take about 10% less damage than before while wearing heavy and about 5% less when wearing medium armor. Fortified commando and light armor is unchanged.

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