- Fotók, videók mobillal
- Mobil flották
- Android alkalmazások - szoftver kibeszélő topik
- Xiaomi Mi 11 Ultra - Circus Maximus
- Samsung Galaxy A35 5G - fordulópont
- Mobvoi TicWatch Pro 5 Enduro - kitartás kartárs?
- Redmi Note 13 Pro 5G - nem százas, kétszázas!
- Samsung Galaxy S23 és S23+ - ami belül van, az számít igazán
- Remekül néz ki a szögletes Z Fold6
- Samsung Galaxy Z Fold3 5G - foldi evolúció
Hirdetés
-
Összemoshatja a Google és a Magic Leap a valódi és a digitális világokat
it Együttműködésbe kezdett a Google és a Magic Leap nevű AR-startup.
-
Ismét mozgásban a Where Winds Meet
gp A kínai történelem és mitológia ihlette nyílt világú akció-RPG alkotás még mindig nem kapott megjelenési dátumot.
-
Spyra: nagynyomású, akkus, automata vízipuska
lo Type-C port, egy töltéssel 2200 lövés, több, mint 2 kg-os súly, automata víz felszívás... Start the epic! :)
Aktív témák
-
viharhozo
addikt
Hatha erdekel vkit, Xbitlabs:
Before proceeding to the benchmark analysis, let us have a quick look at technologies Crytek has incorporated into its FarCry game since the time it was released in Spring:
Shader Model 3.0-optimized rendering engine. The first implementation of the Pixel Shaders 3.0 brought some additional performance to NVIDIA GeForce 6 hardware. It did not, however, improve image quality.
Shader Model 2.0b-optimized rendering engine deserves the same comment as the Shader Model 3.0 engine – additional speed, no IQ improvements. This, basically, confirms ATI’s claim that virtually everything that may be done with Shaders 3.0 today can be done with Shaders 2.0b.
OpenEXR HDR rendering delivered some major image quality improvement to NVIDIA’s GeForce 6 GPUs. This implementation had been tested for months by Crytek and also it looks great, it still deserves better implementation. Furthermore, modern hardware does not allow to play FarCry with HDR with high speeds.
3Dc normal map compression leaves somewhat mixed feeling. It gives tiny speed bump and no image quality improvements. Basically, we are nearly safe to say that the FarCry does not benefit from 3Dc.
So, all-in-all, the new technologies, except HDR, do not bring radically new advantages to the FarCry game. Since the FarCry engine is available for purchase, we believe that future titles based on the same engine may show some benefits with new rendering techniques Crytek managed to implement. Crytek itself is now working on another game, which may have more thoroughly implemented technologies listed above.
Kiemeles tolem.
[Szerkesztve]Durvasága miatt töröltem - moderátor.
Aktív témák
Állásajánlatok
Cég: Ozeki Kft.
Város: Debrecen
Cég: Ozeki Kft.
Város: Debrecen