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  • Rayner

    őstag

    forrás diablofans:

    Monks have a few skills and passives that we would like to see adjusted, and this should make them more in line with other classes, from a DPS standpoint. Also Dodge, in its current state, is a poor source of damage mitigation, so we intend to address that system with Monks in the form of some passive changes.

    Spirit Spender Changes

    - Fists of Thunder’s damage has been increased to 140%.
    - Fists of Thunder’s built in Attack speed has been returned to its previous state.
    - Fists of Thunder’s Bounding Light rune has its damage type changed to Holy.
    - Deadly Reach’s damage has been increased to 130%.
    - Deadly Reach’s Strike from Beyond rune has its damage type changed to Cold.
    - Crippling Wave’s damage has been increased to 150% (250% for Mangle rune).
    - Crippling Wave’s Rising Tide rune has its damage type changed to Holy.
    - Way of the Hundred Fists’ Hands of Lightning rune has its damage type changed to Lightning.
    - Way of the Hundred Fists’ Blazing Fists rune has its damage type changed to Fire.
    - Way of the Hundred Fists’ Windforce Flurry rune has the damage increased for the wave of wind that is summoned, to 250%.

    Passives

    - Combination Strike now lasts 5 seconds.
    - Mythic Rhythm now has an indicator on your bar when it is active, along with an audible cue.
    - The Guardians Path has been changed to “While dual wielding, you have a 15% chance to Block Attacks, with the Block value being equal to your Dexterity. While using a 2 Handed weapon, attack speed is increased by 25%.”
    - Exalted Soul changed to “Increase Maximum Spirit by 100, and increase all Spirit Generation by 25%.”
    - Fleet Footed changed to “Your Dodge Chance will now apply to all damage sources”.
    - One with Everything changed to “You take 20% reduced non-physical damage.”

    Skills

    - Sweeping Wind’s damage has been increased to 50% per stack (70% for Blade Storm rune).
    - Sweeping Wind’s Inner Storm rune has its damage type changed to Holy.
    - Seven Sided Strike’s Pandemonium rune has its damage type changed to Lightning.
    - Seven Sided Strike’s Sustained Attack rune has its damage type changed to Fire.
    - Wave of Light’s damage has its total damage increased by about 25%.
    - Lashing Tail Kick now has increased area of effect.
    - Mantra of Evasion has been reworked for all runes, in order to be more competitive with other Mantras.
    - Breath of Heaven will now heal all allies in the zone that you are in, regardless of distance. Heal amount has been increased to 100% your health globe bonus.

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